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ButtonLink

Der ButtonLink ist semantisch ein Button und hat das Design eines Links. Hierzu werden alle relevanten Properties der Button-Komponente übernommen und um die Design-bestimmenden Properties des Links erweitert.

Einen Button kann man deaktivieren und daher gibt es bei einem ButtonLink das Property _disabled. Wie das optisch ausgestaltet wird, entscheidet die UX-Designer:in.

Statt, wie bei einem Link, _href zu verwenden, wird bei einem ButtonLink das Property über den Click-Callback gesteuert. Hierzu wird das _on-Property verwendet.

Bei einem Link gibt es das Property target, welches ggf. den Link in einem neuen Fenster/Tab öffnet. Das Verhalten ist aktuell noch nicht umgesetzt.

Da der Link, nicht wie der Button, in mehrere Varianten (primary oder secondary usw.) angeboten wird, stehen die Properties _customClass und _variant nicht zur Verfügung.

Konstruktion

Icons
<KolButtonLink _label="Schalter sieht wie ein Link aus" />

Events

Zur Behandlung von Events bzw. Callbacks siehe .

EventAuslöserValue
clickElement wird angeklickt_value-Property
onMouseDownEine Taste eines Zeigegeräts wird gedrückt, während der Zeiger sich innerhalb des Elements befindet-

Overview

The ButtonLink component is semantically a button but has the appearance of a link. All relevant properties of the Button component are adopted and extended with the design-defining properties of a link.

A button can be disabled, therefore the ButtonLink also has the _disabled property. How this is styled visually is determined by the UX designer.

Instead of using _href as with a regular link, the ButtonLink's behavior is controlled via a click callback using the _on property.

A link has the target property which optionally opens the link in a new window/tab. This behavior is not yet implemented.

Since a link, unlike a button, is not offered in multiple variants (primary, secondary, etc.), the _customClass and _variant properties are not available.

Properties

PropertyAttributeDescriptionTypeDefault
_accessKey_access-keyDefines the key combination that can be used to trigger or focus the component's interactive element.string | undefinedundefined
_ariaControls_aria-controlsDefines which elements are controlled by this component. (https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Attributes/aria-controls)string | undefinedundefined
_ariaDescription_aria-descriptionDefines the value for the aria-description attribute.string | undefinedundefined
_ariaExpanded_aria-expandedDefines whether the interactive element of the component expanded something. (https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Attributes/aria-expanded)boolean | undefinedundefined
_ariaSelected_aria-selectedDefines whether the interactive element of the component is selected (e.g. role=tab). (https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Attributes/aria-selected)boolean | undefinedundefined
_disabled_disabledMakes the element not focusable and ignore all events.boolean | undefinedfalse
_hideLabel_hide-labelHides the caption by default and displays the caption text with a tooltip when the interactive element is focused or the mouse is over it.boolean | undefinedfalse
_icons_iconsDefines the icon classnames (e.g. _icons="fa-solid fa-user").KoliBriHorizontalIcons & KoliBriVerticalIcons | string | undefinedundefined
_inline_inlineDefines whether the component is displayed as a standalone block or inline without enforcing a minimum size of 44px.boolean | undefinedtrue
_label (required)_labelDefines the visible or semantic label of the component (e.g. aria-label, label, headline, caption, summary, etc.). Set to false to enable the expert slot.stringundefined
_name_nameDefines the technical name of an input field.string | undefinedundefined
_on--Gibt die EventCallback-Funktionen für die Button-Events an.undefined | { onClick?: EventValueOrEventCallback<MouseEvent, StencilUnknown> | undefined; onMouseDown?: EventCallback<MouseEvent> | undefined; }undefined
_role_role[DEPRECATED] We prefer the semantic role of the HTML element and do not allow for customization. We will remove this prop in the future.

Defines the role of the components primary element.
"tab" | "treeitem" | undefinedundefined
_shortKey_short-keyAdds a visual shortcut hint after the label and instructs the screen reader to read the shortcut aloud.string | undefinedundefined
_tooltipAlign_tooltip-alignDefines where to show the Tooltip preferably: top, right, bottom or left."bottom" | "left" | "right" | "top" | undefined'top'
_type_typeDefines either the type of the component or of the components interactive element."button" | "reset" | "submit" | undefined'button'
_value_valueDefines the value of the element.boolean | null | number | object | string | undefinedundefined
_variant_variantDefines which variant should be used for presentation.string | undefinedundefined

Methods

click

click() => Promise<void>

Clicks the primary interactive element inside this component.

Returns

Type: Promise<void>

focus() => Promise<void>

Sets focus on the internal element.

Returns

Type: Promise<void>

getValue() => Promise<StencilUnknown>

Returns the current value.

Returns

Type: Promise<StencilUnknown>

Slots

SlotDescription
"expert"Custom label content, e.g. for rich text or icons.

Beispiele